FOUR SLOTS / FOUR SEVENTH CHORDS
Set up Superpowers on Gesture Synth
Use this teacher-version opening study to practise Dmaj7, D7, Gmaj7 and Gm7. The practice link loads Sing & Play with Four chords selected, leaving the instrument silent until you choose a start button. All four slots use Root position. D sits in octave 3; G sits in octave 2, giving the lower pair a comfortable bass register.
| Slot / fingers | Root | Chord | Octave | Sounding notes |
|---|---|---|---|---|
| 1 | D | maj7 | 3 | D3 · F♯3 · A3 · C♯4 |
| 2 | D | 7 | 3 | D3 · F♯3 · A3 · C4 |
| 3 | G | maj7 | 2 | G2 · B2 · D3 · F♯3 |
| 4 | G | min7 | 2 | G2 · A♯2 · D3 · F3 |
If you set the chords manually, choose each slot’s root and Chord quality, then Octave and Root position. Read the four large button labels before playing: Dmaj7, D7, Gmaj7, Gm7. A plain D or G is missing its seventh. Gm7 may appear as a min7 quality in the selector; the sounding A♯ is the same pitch as B♭. For a fuller explanation of these controls, open the custom-chords guide.
WHICH ARRANGEMENT?
A finite passage from Kuya Clint’s lesson
Kuya Clint’s Superpowers guitar tutorial, published on 11 April 2025, is the musical reference for this exercise. His chord explanation names the seventh qualities, and the verse demonstration around 4:27–4:44 shows this opening order. The lesson specifies four counts per chord. Its verse continues beyond these four harmonies.
This page stops after Gm7, before the later Bm7, E7, Gmaj7 and Gm6. It does not replace that continuation with a return to Dmaj7. Restarting our four slots is a separate drill, not the complete verse. The chorus is outside this guide too.
Our synth uses close, root-position voicings rather than the teacher’s guitar fingerings, picking, strumming or exact register. Melody, singing and the recording’s layered vocal production are absent. Other charts may show G and Gm, or a richer guitar introduction reduced to C7. Keep the chosen source version consistent: Gm7 here is neither C7 nor the later Gm6. This is an independent lesson-based study, not an official full-song transcription.
Hear what changes when the root stays still
First compare slots 1 and 2 without a beat target. Both contain D, F♯ and A. Dmaj7 adds C♯, while D7 adds C natural. Switch slowly and listen for the upper note moving down a semitone while the root stays D. Choosing D minor instead would change F♯ to F, which is a different musical change.
Next compare slots 3 and 4. Gmaj7 contains G, B, D and F♯; Gm7 contains G, B♭, D and F. Two chord tones move down, while G and D remain. Keep the octave and inversion unchanged while comparing them. Otherwise a register jump can distract from the quality difference. These short comparisons are useful before attempting the complete four-slot passage.
ONE CHORD / FOUR COUNTS
Count the four-bar opening exercise
80 BPM is our practice tempo, not a claim about the original recording or the teacher’s demonstration speed. One beat lasts 0.75 seconds. Four beats make a three-second bar, so the four-bar exercise lasts 12 seconds. The instrument does not set this tempo for you; use an external metronome or count steadily yourself.
- On the first “one,” select slot 1, Dmaj7. Count one, two, three, four.
- On the next “one,” select slot 2, D7. Keep counting at the same speed.
- On the following “one,” select slot 3, Gmaj7. Hold through beat four.
- Select slot 4, Gm7, for the final four counts. Release it at the next bar boundary and leave a rest.
The targets measured from your first chord are 0, 3, 6 and 9 seconds, with silence at 12. A preparation bar belongs before those targets; it is not an extra bar of Dmaj7. Count the final four while preparing to stop, rather than holding Gm7 indefinitely. Begin more slowly if you need time to find each button. There is no automatic chord advancement, count-in or timing score.
Choose mouse, touch or optional camera input
Start with Use Mouse Mode, or Play without camera on a phone. In Four chords, a quick click or tap selects a sustained chord. Tap the active slot again to turn it off; selecting another slot changes the harmony. This differs from the Melody stage’s hold-to-play behavior. Practise the release before recording so the last chord ends cleanly.
Camera input is optional. Show one to four non-thumb fingers with the left hand and fold the thumb to select slots. The right hand controls volume and tone; it does not choose the next chord or keep time. If permission fails or tracking is unreliable, stop and use mouse or touch. Avoid trying to solve timing and unfamiliar hand tracking simultaneously. This guide’s demonstration uses Mouse Mode, so it does not demonstrate a camera performance.
A TAKE YOU CAN CHECK
Record the passage and listen back
The preset initially selects 120 seconds so there is room to prepare. For one compact passage without a recorded preparation bar, select 15 seconds before recording. Press Record, begin the first chord promptly, play the four bars and release the last chord. The remaining seconds provide a useful rest. The clip below shows this short approach.
If you prefer to record a count-in, keep the 120-second option: count a preparation bar, perform the passage, leave a brief rest, then use Stop clip when available. The recording limit is a maximum, not a requirement to perform two minutes. Check the complete local preview before deciding whether to export.
Listen for three things: whether Dmaj7 really changes to D7, whether Gmaj7 becomes Gm7, and whether each new chord begins on your next “one.” If a change is late, practise just that pair and make another take. The preview is for your own listening; it does not analyze or grade your performance.
Playing, recording and the full local preview are free without an account. Optional single-video export costs US$9.99 and requires sign-in; available recording bundles show their terms in the tool. There is no subscription. Return to the instrument before changing a chord, and make a new take after changing settings. See the recording guide for saving and download details.
Fix a wrong chord or an interrupted take
If the two D slots sound identical, check that slot 2 uses 7 rather than maj7. If the last G chord still sounds bright, check both its minor-seventh quality and the G root. Adjust volume gently before playing; changing tone is not a substitute for correcting the notes.
If nothing sounds, confirm that the instrument has started, output is audible and a chord is selected. Tap the slot once more only after checking whether it is already active. For a blocked camera, use the camera-free start option. On a narrow phone, scroll within the controls when necessary; keep Record and Stop reachable and avoid rotating during a take. Stop the instrument after finishing, then use Open song guide to return here.
For another seventh-chord task, try the separate Risk It All opening study. Return to the song-practice hub when choosing a different piece. Each guide has its own source, timing and simplification; do not carry this four-count pattern into every song automatically.
QUICK ANSWERS
Superpowers — Daniel Caesar practice questions
Which Superpowers chords does this practice use?
Dmaj7, D7, Gmaj7 and Gm7, in that order. This is the finite opening passage from Kuya Clint’s lesson, played here as root-position synth chords. It stops before the remaining verse and does not provide the chorus.
Why do some Superpowers tutorials use C7 instead of Gm7?
They may follow a different guitar introduction, transcription or reduction. This guide follows the linked teacher’s seventh-chord version. Keep its Gm7 when using this preset; it is not interchangeable with C7 or the later Gm6.
How many beats do I hold each chord?
Four beats each, switching on the next bar’s first beat. At our chosen 80 BPM the passage takes 12 seconds, excluding preparation. The teacher supplies the four-count structure; the practice tempo and root-position voicings are our choices.
Can I practise Superpowers without a camera or keyboard?
Yes. Start Mouse Mode or Play without camera, then select the four chord buttons with clicks or taps. A quick tap sustains a chord; tap it again to release. Changes and counting remain manual.
Can I record and hear the whole preview for free?
Yes. Play, record and review the full local clip without signing in. Choose 15 or 120 seconds in Sing & Play. Optional single-video export is US$9.99 with sign-in; existing bundles display their terms before purchase. No subscription is required.
Does this recreate the choir-like sound in Superpowers?
No. The exercise plays a small chord passage on a synth. It does not reproduce layered singing, choir processing, guitar production, melody or the original recording. Optional microphone recording also does not add those vocal effects.